Digital Psychology & Emotional Design - 8-Week Fall Term (Online)

  • Description:

    Over 8-weeks, you’ll learn how to build psychology-driven technologies through a combination of two classes & LIVE tutorials. 

     

    LIVE Tutorials: Applied Behavioral Design

    This LIVE class guides you through the behavioral design process for any project you prefer. You’ll enjoy interactive lessons, experiential learning and an open virtual classroom where we go step-by-step through the…

  • Created by: Brian Cugelman
  • Categories: Community Events

Psychology for Digital Behavior Change - San Jose (3-day Class)

  • Description:

    Over 3 days, you'll learn how to apply psychology to human-centered websites, apps, and digital campaigns.

    This class will teach you how to translate psychology into digital products, through psychology-inspired wireframing, prototyping, and creative content.

    You will learn how to recognize and apply over 50 behavior change principles, learn psychological design patterns,…

  • Created by: Brian Cugelman
  • Categories: Community Events

Emotional Design Psychology - San Jose (2-day Class)

  • Description:

    Over 2 days, discover how to build emotionally intelligent websites, apps, content and campaigns based on the psychology and neuroscience of user emotion, motivation, cognition and behavior.

    Through plain language lessons and hands-on exercises, participants will deepen their understanding of the ways that emotions shape behavior, while advancing their ability to build empathetic and engaging…

  • Created by: Brian Cugelman
  • Categories: Community Events
  • Mar 27, 2010 from 2:30am to 9:00am
  • Location: Campbell Community Center, Mary Campbell Room
  • Latest Activity: Jul 16
Have you ever wondered what makes a game go viral?Which features of your products improve engagement?How would you redesign Pac-Man?Nicole Lazzaro of XEODesign is guiding a day-long workshop on The Power of Play. She'll walk us through The Four Keys to Fun, lead hands-on exercises in Player Experience Design, and give you an opportunity to work on bringing fun to your own outstanding projects.Will Wright, Creator of The Sims called Nicole's GDC talk on The Four Keys to Fun the "Most informative talk at GDC.Every designer should learn how to read this language."This workshop is ideal for interaction designers, game developers, community & product managers, and instructional designers.WHAT: The Power of PlayWHO: Nicole LazzaroWHEN: Saturday, March 27, 9:30am PTWHERE: Campbell Community Center in Campbell, CACOST: $170 for BayCHI members, $200 for non-membersDETAILS: http://www.baychi.org/calendar/20100327/Curious about the four Keys to Fun? Download the white paper: Why We Play Games: Four Keys to More Emotion Without Story (PDF).Cheers!Abi JonesBayCHI Publicity Chairhttp://baychi.org | Twitter: @baychi